![]() It’s like trying to make a decision between checkers, chess, Quidditch, and Calvin Ball.Ĭheckers and chess are pretty safe bets - we know what we’re getting into. ![]() We don’t even know if we’ll be allowed to play. We don’t know what the prize is in those possible games. The problem with an innovation strategy is that there may or may not be games we could be playing that no one is even aware of yet. ![]() Martin, and Jennifer Riel in their cornerstone book Playing to Win.īut that still doesn’t quite encapsulate the challenges of an innovation strategy. The Where to Play decision should be made before thinking about How to Win, an approach made famous by A.G. Put simply, this is a Where to Play decision. Innovation strategy is more like choosing which game to play in the first place. You don’t even know who is playing against you, although you can be certain that at least one other person is on the other side. With innovation strategy, you lack the information needed even to decide your opening moves, because you don’t know what the board looks like or what the rules are. Innovation strategy isn’t like playing chess, where you can see the entire board laid out before you.
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